Maze Platformer
How to Play?
- Use the on-screen arrow keys (mobile only), keyboard arrow keys or WASD keys to move the character
- Use the on-screen flag button or F-key to place a flag (can be used as a reminder of places you've been in the maze)
- Use the on-screen pause button or P-key to pause the game (or return to the level select)
Goal of the game
Most of all: Have Fun!
Complete each level as fast a possible to earn more coins.
Some game concepts
- Mazes become bigger every level.
- Theme changes every World (10 levels), up to 6 unique themes.
- Music changing (faster pace at higher completion % of the maze; World 1 has a single track, World 2 has two tracks and World 3 and onward has three tracks).
- Direction signs spawn when you get 80% or more "lost", walking the wrong way (% lost decreases every level with a minimum of 5%).
- Keys are used to unlock locks that block your way to the exit (World 2 onward, 1 additional key every World, up to 4 keys total).
- Coins are earned when complete a maze level (more coins every level).
- Coins and Gems can be spent in the shop (chance to spawn from level 7 onward).
- Hidden Secret Dungeons contain more gems (chance to spawn from level 25 onward).
Credits
- Game Engine: Unity3D
- Graphics: Kenney
- Background Music: Kevin MacLeod
- Game Sounds: Red Button Audio, Kenney, Jute, Iwan Gabovitch, The Berklee College of Music, p0ss, Bart, Ogrebane, Luke.RUSTLTD
- Music & Sound (Re)mixing: Designer Talents
- Game Design: Joris Schroeven
- Game Programming (C#): Joris Schroeven